St. James goes to Palestine; TRIAL BY KING HEROD P1 P2 P3 P4 Programming level 1 Sailboat & Cathedral P1 How to build SailboatThe sailboat should move along a driverailWithout motherboardORAutomatically CathedralThis figure is staticBuild the cathedral, the door and the bell of which can be moved mechanically on axles. P1 Sailboat Previous Next Cathedral Previous Next P1 P1 Sailboat "A" version to the top of the page Programming level 2 Sailboat controlled by the student & Cathedral with a light show P2 How to build SailboatUse 1 DC motor and a driverail for the movement (join the boat excentrically so that it would sway)Join 1 Touch sensor and 1 Buzzer to the robotThe boat should be moving while the Touch sensor is pressedThe Buzzer should give sound when the boat stops CathedralThis figure is staticUse 3 LEDs and 1 BuzzerThe LEDs should be lit one after the other while the Buzzer gives different sounds P2 Sailboat Previous Next Cathedral Previous Next P2 P2 Sailboat Cathedral to the top of the page Programming level 3 Sailboat with a moving sail & King Alfonso’s visit to the cathedral P3 How to build SailboatBuild the boat on 1 DC motor that can move along a driverailUse 1 servo motor for moving the sail and 1 for swayingUse 1 Touch sensor to make the boat move forward and 1 to make it move backward while the Touch sensor is pressedThe Buzzer should give sound when the boat stops King AlfonsoBuild the cathedral3 LEDs and 1 Buzzer should work the same way as at P2The door should be opened with a servo motorBuild the figure of King Alfonso IIUse an IR Photoreflector near the doorWhen the IR Photoreflector senses that the King is approaching the cathedral, the door should open P3 Sailboat Previous Next King Alfonso & Cathedral Previous Next P3 Sailboat Cathedral P3 Sailboat Cathedral to the top of the page Programming level 4 Build a sailboat that automatically stops at the coast of Iberia & Build a puppet show P4 How to build SailboatBuild the boat (like in P3), the sea, and the cathedral on the coastJoin an IR Photoreflector to the cathedralThe boat should give a sound with the Buzzer and start to move towards the cathedral like in P3 when a Touch sensor is pressedIt should stop when the IR photoreflector senses itAfter waiting for a random amount of time, the LED should blink and the boat should return to the starting point Puppet showBuild a scene to represent the way of the sailboat to the Iberian Peninsula - sea, seashore, cathedralBuild the boat joined excentrically to 1 DC motorThe boat should begin to move when a Touch sensor is pressedAdd LEDs and program a light show in the cathedral P4 Sailboat Previous Next Puppet show Previous Next P4 Sailboat P4 Sailboat Catedral to the top of the page