Cinnamon and his friends in the cottage

Programming level 1

Puppet theatre

P1

How to build

The robot

  • Building the characters in the scene
  • Their head, arms and mouth can move axially
  • All the characters are movable

P1

Static figures

P1

Programming level 2

Arrival at Hannamama's house

P2

How to build

The robots

a.) The plane lands

  • building a slope-moving aircraft
  • movable by gears

b.) The car is heading towards the cabin

  • Moves forward with DC motors
  • passengers can move their hands, feet and head on it

P2

The robots

P2

P2

Programming level 3

Wonderful cabin

P3

How to build

The robots

a.) Hannamama shows the petroleum lamp

  • the lamp lights up (flashes) when Hannamama presses the touch sensor

b.) Children built on a robot base walk around the house

  • 3 IRs to help avoid obstacles

P3

The robots

P3

P3

Programming level 4

Firefighting

P4

How to build

The robots

a.) We put a buzzer on the burning house

  • the Buzzer sounds
  • if the robot used in P2 c.) makes a sound (they were travelling in a car), it goes to the burning house (children run out of the house)

b.) The monkey makes magic on a robot base

  • monkey’s mooves his two arms using 2 servo motors,
  • when it raises its arm, its eye lights up (2 LEDs in place of the eye)

c.) The tractor arrives

  • 4 touch sensor to control the tractor (forward, left, backward, right)
  • 2 LEDs to indicate if you are turning left or right

d.) Cinnamon scares the tractor driver

  • Tractor driver with movable mouth
  • The forward facing IR on the tractor detects Cinnamon and the tractor driver opens his mouth (scared)
  • if a buzzer is installed, it can also emit sound

P4

The robots

P4

P4