Vattelapesca, the village idiot: Puppet show

Programming level 1

Mice in the warehouse

P1

How to build

  • Characters built with axes to stun the scene.
  • The small mice can be moved as a structure directly driven by 1 DC motor.

P1

Mice in the warehouse

P1

Programming level 2

Puppet theatre

P2

How to build

  • Build a puppet theatre. 2 DC motors are mounted on the paravan, one horizontally and the other vertically.
  • The Comic Mouse and the Navigator Mouse are mounted on the 2 DC motors and can be moved independently by 1 to 1 Touch sensor.
  • A centrally located white LED mounted on the cheese lights up when any Touch sensor is pressed.
  • The figures move and the LED lights up as long as the Touch sensor is pressed.

P2

Puppet theatre

P2

P2

Programming level 3

Puppet theatre with exciting mechanics

P3

How to build

  • The Comic Mouse and Navigator Mouse are built on an articulated mechanism.
  • The mechanism is driven by 1 DC motor, so they move at the same time, but in opposite directions.
  • The white LED mounted on the cheese blinks.
  • The scene starts when the Touch sensor is pressed and moves as long as the push button is held down.

P3

Puppet theatre with exciting mechanics

P3

P3

Programming level 4

Puppet theatre with DC and servo motor

P4

How to build

  • Build a puppet theatre. 1 DC motor, 1 servo motor and 1 IR photoreflector are mounted on the screen
  • The Comic Mouse tilts with a servo motor.
  • The jaw of the Navigator Mouse moves horizontally with DC motor and drive rails and gear.
  • The scene is set in motion by an object placed in front of an IR Photoreflector. The LED starts blinking simultaneously with the movement of the Comic Mouse and as long as the servo motor is moving, the white LED will blink.

P4

Puppet theatre with DC and servo motor

P4

P4